Dinner With the Vampire
Dinner with a vampire who has perfect manners. His last forty guests never left the house.
Every game is a free four-minute interactive story with eight decisions and five endings, and every one asks the same question: would you survive it? Pick a theme, or start with whatever sounds worst.
Dinner with a vampire who has perfect manners. His last forty guests never left the house.
Three lights over a small town, a hum that's running down, and two people who need you to get them under concrete.
The pilot is out, the fuel is short, and a storm is crossing the only runway close enough.
A ship going over, a fifteen-year-old you promised to bring home, and boats that leave when they are full.
Six strangers, short water, a search plane that may not look your way, and a beacon one of them is hiding.
One flashlight, five friends, six hours to dawn, and someone at the tree line who hasn't moved.
Three sitters before you were never seen leaving. The house decides by dawn whether you do.
Twelve minutes, one free hand, and a crowd outside that is drawn to noise.
One shuttle, thinning air, and a staff of robots that still say everything is fine.
Nine minutes until the night guard's round, one painting to swap, and a buyer who won't take no.