How to play

Every One Wrong Choice game is a short illustrated story. You make eight decisions, and your choices decide which of five endings you reach. A run takes about four minutes.

Making a decision

Each scene shows a picture of where you are, a short description of what is happening, and usually three choices. Under each choice is a one-line note on what it costs, such as "2 minutes. Quiet." Tap or click a choice once to commit to it. You then see what happened, in words and in the picture, and press Continue when you are ready.

Reading never costs anything. There are no timers: the story only moves when you choose. Take as long as you like on any screen.

Meters and items

Most games track one or two things in the bar above the picture, such as minutes left or how much attention you have drawn. Some show a word instead of a number, like Clear, Gathering or Blocked. If you are carrying anything, tap "Carrying" to see what each item does. Some items can be used once; others can be used again.

Endings and your one wrong choice

Every run reaches the last decision. Earlier choices decide which endings are still possible when you get there. The result page names the decision that made the difference, your one wrong choice or your one right one, and lists your run decision by decision. That explanation is always based on what you actually did.

Saving, replaying and rewinding

Your current run is saved in your browser, so a refresh puts you back where you were. The endings you find are saved too, so each game shows how many of its five you have found. After an ending, you can start over or rewind to a turning point and try a different choice from there, keeping everything you did before it.

Saves stay on your device. Clearing your browser data clears them. If a game is updated in a way that changes its story, an unfinished run starts fresh and the page tells you why.

Motion

Scenes have small animations: a swinging sign, a flickering light, a crowd shuffling. Use the Motion button at the top of any page to turn them off. If your device is set to reduce motion, they start off. With motion off you see still pictures, and nothing you need to know is lost, because every clue is in the still picture and the text.

Challenging a friend

From a result page, "Challenge a friend" makes a link to the same game. When your friend finishes, their result page tells them whether their ending outranks yours.

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